jeanne gar ♔ character stats
Oct. 31st, 2013 10:00 pmJeanne Gar
Knight of the Silver Dragon, Dragon's Hoard
Smart 5 Field Scientist 10 Scientist 3 (Level 18)
Lawful Good // Human

Str 14 ( +2 )
Dex 18 ( +4 )
Con 15 ( +2 )
Int 21 ( +5 )
Wis 12 ( +1 )
Cha 12 ( +1 )
Hit Points | 98
Initiative | +4
Armor Class | 26 ( + 7 class + 4 dex +5 int )
27 melee / melee touch
25 touch
20 melee flat-footed
19 flat-footed
Fort | +10
Ref | +13
Will | +10
Base Attack Bonus | +9/4
Melee Attack | +11/6
Ranged Attack | +13/8
§
One-handed attacks
Excalibur Pistol | +15/10 or +16/11 (point blank)
2d6 + 1 ( 2d6 + 2 point blank shot), x 2
Simple, Archaic weapons proficiency
Personal firearms proficiency
Attentive | +2 Investigate & Sense Motive
Cautious | +2 Demolitions & Disable Device
Educated | +2 Knowledge (Arcane Lore) and (Physical Science)
Studious | +2 Decipher Script & Research
Linguist | +4 check to understand languages
Exploit Weakness | Int check +4 (DC 15) as a move action to use Int instead of Str/Dex on attacks
Smart Defense | add Int to Defense
Scientific Improvisation | Craft check to McGuyver devices
Skill Mastery | may take 10 in any circumstances on *'d skills
Point Blank Shot | +1 attack and damage up to 30 feet
Precise Shot
Weapon Focus: Excalibur | +1 to attack rolls
Minor Breakthrough | Knowledge: arcane physics
Smart Survival | Reduce damage dealt by a single attack by 5 points
Smart Weapon | Use int mod with weapon
Combat Expertise | take up to -5 on attack to add up to +5 to Def
Gearhead | +2 on computer use and repair checks
Major Breakthrough | arcane physics
Adapt | Int check 10+opponent's atk bonus to get a dodge bonus = smart lvl after hit 3 times
Defensive Martial Arts | +1 dodge bonus in melee
Scientific Improvisation | Craft check to create single use weapon, tool, mechanical device, etc. as a full round action that lasts a number of rounds equal to Scientist level
Discoveries
6 0 level
3 1st level
1 2nd level
Knight of the Silver Dragon, Dragon's Hoard
Smart 5 Field Scientist 10 Scientist 3 (Level 18)
Lawful Good // Human

Str 14 ( +2 )
Dex 18 ( +4 )
Con 15 ( +2 )
Int 21 ( +5 )
Wis 12 ( +1 )
Cha 12 ( +1 )
Hit Points | 98
Initiative | +4
Armor Class | 26 ( + 7 class + 4 dex +5 int )
27 melee / melee touch
25 touch
20 melee flat-footed
19 flat-footed
Fort | +10
Ref | +13
Will | +10
Base Attack Bonus | +9/4
Melee Attack | +11/6
Ranged Attack | +13/8
§
One-handed attacks
Excalibur Pistol | +15/10 or +16/11 (point blank)
2d6 + 1 ( 2d6 + 2 point blank shot), x 2
§
Balance | ( 4 ranks + 4 dex ) = +8
Bluff | (3 ranks + 1 cha ) = +4
Computer Use* | ( 15 ranks + 5 int +2 gear ) = +22
Balance | ( 4 ranks + 4 dex ) = +8
Bluff | (3 ranks + 1 cha ) = +4
Computer Use* | ( 15 ranks + 5 int +2 gear ) = +22
Craft (Electronic)* | ( 10 ranks + 5 int ) = +15
Craft (Mechanical)* | ( 9 ranks + 5 int ) = +14
Craft (Writing) | ( 15 ranks + 5 int ) = +20
Decipher Script* | ( 15 ranks + 5 int + 2 studious ) = +22
Demolitions* | ( 5 int + 2 cautious ) = +7
Craft (Mechanical)* | ( 9 ranks + 5 int ) = +14
Craft (Writing) | ( 15 ranks + 5 int ) = +20
Decipher Script* | ( 15 ranks + 5 int + 2 studious ) = +22
Demolitions* | ( 5 int + 2 cautious ) = +7
Disable Device* | ( 11 ranks + 5 int + 2 cautious ) = +18
Disguise | (9 ranks + 1 cha) = +10
Disguise | (9 ranks + 1 cha) = +10
Drive | ( 2 ranks + 4 dex ) = +6
Investigate | ( 9 ranks + 5 int + 2 attentive ) = +16
Knowledge (Arcane Lore) | ( 17 ranks + 5 int + 2 educated ) = +24
Knowledge (Behavioral Sciences) | ( 17 ranks + 5 int ) = +22
Knowledge (Earth & Life Sciences ) | ( 17 ranks + 5 int ) = +22
Knowledge (Physical Sciences) | ( 17 ranks + 5 int + 2 educated ) = +24
Investigate | ( 9 ranks + 5 int + 2 attentive ) = +16
Knowledge (Arcane Lore) | ( 17 ranks + 5 int + 2 educated ) = +24
Knowledge (Behavioral Sciences) | ( 17 ranks + 5 int ) = +22
Knowledge (Earth & Life Sciences ) | ( 17 ranks + 5 int ) = +22
Knowledge (Physical Sciences) | ( 17 ranks + 5 int + 2 educated ) = +24
Research* | ( 17 ranks + 5 int + 2 studious ) = +24
Repair | ( 5 int + 2 gear) = +7
Ride | (2 ranks + 4 dex) = +6
Search* | ( 8 ranks + 5 int ) = +13
Repair | ( 5 int + 2 gear) = +7
Ride | (2 ranks + 4 dex) = +6
Search* | ( 8 ranks + 5 int ) = +13
Sense Motive | ( 1 wis + 2 attentive) = +3
§Simple, Archaic weapons proficiency
Personal firearms proficiency
Attentive | +2 Investigate & Sense Motive
Cautious | +2 Demolitions & Disable Device
Educated | +2 Knowledge (Arcane Lore) and (Physical Science)
Studious | +2 Decipher Script & Research
Linguist | +4 check to understand languages
Exploit Weakness | Int check +4 (DC 15) as a move action to use Int instead of Str/Dex on attacks
Smart Defense | add Int to Defense
Scientific Improvisation | Craft check to McGuyver devices
Skill Mastery | may take 10 in any circumstances on *'d skills
Point Blank Shot | +1 attack and damage up to 30 feet
Precise Shot
Weapon Focus: Excalibur | +1 to attack rolls
Minor Breakthrough | Knowledge: arcane physics
Smart Survival | Reduce damage dealt by a single attack by 5 points
Smart Weapon | Use int mod with weapon
Combat Expertise | take up to -5 on attack to add up to +5 to Def
Gearhead | +2 on computer use and repair checks
Major Breakthrough | arcane physics
Adapt | Int check 10+opponent's atk bonus to get a dodge bonus = smart lvl after hit 3 times
Defensive Martial Arts | +1 dodge bonus in melee
Scientific Improvisation | Craft check to create single use weapon, tool, mechanical device, etc. as a full round action that lasts a number of rounds equal to Scientist level
Discoveries
6 0 level
3 1st level
1 2nd level